DevGAMM
DevGAMM
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Game optimization in Unreal Engine - Dominik Sójka, Senior Technical Artist (Mountaintop Studios)
The presentation will discuss game optimization for Unreal Engine. Using profiling tools in the project. How to optimize the game for CPU, GPU and RenderThread. What aspects are important when creating content, what to pay attention to when creating shaders/textures/meshes. Different optimization approaches depending on the type of game. The best guidelines for game optimization.
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Edvice is a global learning and collaboration platform that boosts the growth of the gaming industry by offering personalized education and advice from experienced industry experts. If you’re looking to improve your skills, check out our educational platform where we provide a wealth of free content. We also welcome industry experts who are interested in growing their personal brand while helping shape the next generation of gaming professionals. Sound like a good fit? Visit edvice.pro.
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DevGAMM is the go-to B2B conference for game industry professionals. With a 15-year legacy, the event delivers top-quality content, tailored activities for publishers and developers, opportunities for hiring and effective networking.
The current event locations are Lisbon (Portugal), Gdańsk (Poland), and Vilnius (Lithuania).
Learn more about DevGAMM - devgamm.com/
Subscribe to our newsletter - eepurl.com/dpj3Sz
Become a speaker - bit.ly/3isHdJP
Join our community:
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Twitter - devgamm/
LinkedIn - www.linkedin.com/company/devgamm/
Discord - discord.com/invite/DjmkReyr7w
Contact us via email - contact@devgamm.com
Переглядів: 288

Відео

When will VR become mainstream in the world of digital entertainment? / Panel Discussion
Переглядів 5014 днів тому
Join us for an engaging panel discussion on the future of Virtual Reality (VR) in digital entertainment. Key topics will include the evolution of VR hardware, content creation, market trends, and user experiences. Panel participants: - Paweł Sobik (Spectral Games SA) - Andrzej Szurek (InnerValue) - Aleksander Caban (Carbon Studio) - Edvice is a global learning and collaboration platform that bo...
How does it impact the employment market in our industry - Tomek Majka (Imponderabilia)
Переглядів 9814 днів тому
2023 in our industry was a year of super games and thousands of people who lost the job. Why? - state of the market - state of the labour market within industry - how devs should adopt - Edvice is a global learning and collaboration platform that boosts the growth of the gaming industry by offering personalized education and advice from experienced industry experts. If you’re looking to improve...
How to make thousands of games $6 a pop? - Klavdia Potapova (Megamod)
Переглядів 11714 днів тому
In early May 2023, Megamod provided beta access to the UGC game editor and began recruiting the first creators. By the end of the year, Megamod's library had over 20,000 games; the cost of any of them did not surpass $6. How do I find the best model for UGC game production? How do I launch and scale the creators’ network? How do you evaluate the production costs, and what other metrics are esse...
Future of Game Development with AI / Panel Discussion
Переглядів 23721 день тому
AI is rapidly progressing in all areas and changing our lives. In this panel speakers will discuss how the new tools can change game development. Panel participants: - Oz Silahtar, GM Europe (Leonardo AI) - Ruslan Zelenskyi, Founder (Gamepack) - Kenny Berg, Head of Growth & Partnerships (Kinetix) - Edvice is a global learning and collaboration platform that boosts the growth of the gaming indus...
Marketing artist is the dirtiest job you could ever imagine - Hanna Gulid (Glera Games)
Переглядів 14521 день тому
We'll challenge the misconception that marketing is the dirtiest job out there. Explore the multifaceted world of marketing in mobile game sector, its diverse tasks, and the array of skills involved. Learn about the importance of ethics and creativity in reshaping the perception of marketing as an art form. - Edvice is a global learning and collaboration platform that boosts the growth of the g...
Among the avatars - Dana Sydorenko (GameTree)
Переглядів 11921 день тому
Why gaming communities are influencing the fight against loneliness among modern youth According to the recent WHO statement that loneliness is an urgent global health threat, Dana will be glad to share such a piece will be interesting for you from the angle of combating with this problem: - why people should surround themselves with people, even online; - how gaming is changing and how it help...
Global Investment and M&A Trends in the Video Games Sector / Panel discussion
Переглядів 8428 днів тому
Whether you're looking for investment capital or have an eye to an exit - this panel covers the current trends and developments which are dictating the market and provides practical advice on how best to navigate them. Panel participants: - Paul Thorpe (Taylor Wessing LLP) - Wojciech Iwaniuk (InnerValue) - Piotr Majewski (Find Funds) - Mateusz Marcinkiewicz (MyInvests S.A) - Kinga Wacławik (Ere...
Pushing boundaries in realistic NPC dialogues - Vagiz Duseev, Software Architect (Dynatrace)
Переглядів 87Місяць тому
Deep dive into cutting-edge NPC dialogue systems. Gain insights into innovative approaches and stay up-to-date with the latest research. We'll review industry solutions alongside open-source alternatives, featuring live NPC dialogue demonstrations. The field of realistic chat agents evolves rapidly. The talk offers a glimpse into its dynamic future! - Edvice is a global learning and collaborati...
Boosting revenue with smart Live Ops research - Stan Minasov, VP of Product (AppMagic)
Переглядів 227Місяць тому
With the mobile game market in a state of turbulence and a critically low success rate of new games, it's more important than ever to operate an already-launched game the right way. Running successful Live Ops often brings the bulk of the profit and distinguishes everlasting titles from the ones that fade into oblivion. But how to approach Live Ops the right way? How to analyze competitors' eve...
Empowering UX/UI quality of event iterations - Andrii Taliashvili, Senior UX/UI Designer (Wargaming)
Переглядів 216Місяць тому
Empowering UX/UI quality of event iterations, shown on Halloween events at World of Tanks - Edvice is a global learning and collaboration platform that boosts the growth of the gaming industry by offering personalized education and advice from experienced industry experts. If you’re looking to improve your skills, check out our educational platform where we provide a wealth of free content. We ...
Beyond Child's Play: Making Business on Roblox - Yaroslav Kravtsov, CEO & Co-Founder (Space Trace)
Переглядів 160Місяць тому
Despite Roblox's 17-year history, there are still too many non-obvious aspects of the platform that are hard to understand from the outside. Yaroslav will share how he took a leap of faith 4 years ago and built an entire business around Roblox. This talk will cover development, promotion, monetization, collaboration with brands, and sponsorship from the Roblox Game Fund. - Edvice is a global le...
Craft your perfect onboarding process & level up your hiring - Michalina Milewicz-Zalewska (BoomBit)
Переглядів 109Місяць тому
Craft your perfect onboarding process & level up your hiring - Michalina Milewicz-Zalewska (BoomBit)
AwayFL: Fantastic Bugs And How To Fix Them - Rob Bateman, Director (The Away Foundation)
Переглядів 134Місяць тому
AwayFL: Fantastic Bugs And How To Fix Them - Rob Bateman, Director (The Away Foundation)
5 Stages of a Game Designer’s Decision-Making Process - Ekaterina Shtirts (Belka Games)
Переглядів 190Місяць тому
5 Stages of a Game Designer’s Decision-Making Process - Ekaterina Shtirts (Belka Games)
How embracing imperfection can make you a better gamedev - Afonso Ferreira (DECA Games)
Переглядів 133Місяць тому
How embracing imperfection can make you a better gamedev - Afonso Ferreira (DECA Games)
Journey from Soft launch to Worldwide launch - Neha Joshi, Game Lead (Metacore)
Переглядів 76Місяць тому
Journey from Soft launch to Worldwide launch - Neha Joshi, Game Lead (Metacore)
Harmony Amidst Chaos: Building Inclusive Teams - Artem Shein, Project Manager (Strikerz Inc.)
Переглядів 87Місяць тому
Harmony Amidst Chaos: Building Inclusive Teams - Artem Shein, Project Manager (Strikerz Inc.)
Overcoming network latency in real-time multiplayer - Chris Hong (CosmoUniverse)
Переглядів 261Місяць тому
Overcoming network latency in real-time multiplayer - Chris Hong (CosmoUniverse)
When to Call in a Balance Designer - Victoria Chernikova and Svetlana Sutyrka (Made on Earth Games)
Переглядів 154Місяць тому
When to Call in a Balance Designer - Victoria Chernikova and Svetlana Sutyrka (Made on Earth Games)
Entering the unknown - Make China your #1 Market - Aleksander Ptak (Huqiao)
Переглядів 1932 місяці тому
Entering the unknown - Make China your #1 Market - Aleksander Ptak (Huqiao)
How To Pitch Games (In 2024) - Alex Nichiporchik, CEO, tinyBuild
Переглядів 5842 місяці тому
How To Pitch Games (In 2024) - Alex Nichiporchik, CEO, tinyBuild
The improbable choices that created 20 years of EVE Online - Bergur Finnbogason (CCP Games)
Переглядів 1922 місяці тому
The improbable choices that created 20 years of EVE Online - Bergur Finnbogason (CCP Games)
Things I Wish I Didn't Have To Do - Workflows For The Near Future - Nickole Li (Mojang Studios)
Переглядів 1412 місяці тому
Things I Wish I Didn't Have To Do - Workflows For The Near Future - Nickole Li (Mojang Studios)
Creating an ultra-portable game witthout an engine - Sos Sosowski, Game Developer, Sos
Переглядів 4802 місяці тому
Creating an ultra-portable game witthout an engine - Sos Sosowski, Game Developer, Sos
Recruit or Ruin:How recruitment mistakes impact your brand-Patrycja Wojciuk & Monika Michalak (8Bit)
Переглядів 1112 місяці тому
Recruit or Ruin:How recruitment mistakes impact your brand-Patrycja Wojciuk & Monika Michalak (8Bit)
Turning indie in turbulent times - Dino Patti & Rami Ismail
Переглядів 2612 місяці тому
Turning indie in turbulent times - Dino Patti & Rami Ismail
Let me hear you a story... - how to collaborate with Voice Talents? - Maria Borys-Piątkowska
Переглядів 902 місяці тому
Let me hear you a story... - how to collaborate with Voice Talents? - Maria Borys-Piątkowska
How to effectively integrate an IP/Brand into your game - Ismael Jorge Soler (Yodo1 Games)
Переглядів 2622 місяці тому
How to effectively integrate an IP/Brand into your game - Ismael Jorge Soler (Yodo1 Games)
Switch Helter Skelter, The Scary Story of FNAF Porting - Katleen Evers (Pingle game Studio)
Переглядів 892 місяці тому
Switch Helter Skelter, The Scary Story of FNAF Porting - Katleen Evers (Pingle game Studio)

КОМЕНТАРІ

  • @jhendos
    @jhendos 3 дні тому

    Онромное спасибо, нашел здесь ответы на огромное колличество вопросов, которые просто так не гуглятся) Кстати да, в 2024 видео еще актуально)

  • @Uchonik
    @Uchonik 3 дні тому

    жалко что сейчас многим не нравится привет сосед. Ну а я эту игру обожаю

  • @gyozanomics
    @gyozanomics 3 дні тому

    boy this guy STINKS

  • @Ree1981
    @Ree1981 3 дні тому

    that intro noise is annoying as hell

  • @ruslanzalata
    @ruslanzalata 4 дні тому

    This is real Gem!

  • @Karurosagu
    @Karurosagu 6 днів тому

    hardware tech companies in 2024: they put AOSP on an arm board, install an android app on it that uses OpenAI, and call it a day

  • @Karurosagu
    @Karurosagu 6 днів тому

    I'm an JB enjoyer but his take on LSPs is an absolute L take, IDK if he still thinks the same way after 4 years, but man, what a huge L

  • @lxw6657
    @lxw6657 6 днів тому

    Just now getting into learning the very very basic bottom barrel concepts for programming, and honestly this presentation was eye opening but not really surprising, software today is fucking atrocious, the phones we got now suck eggs and I stg my iphone 5 was the greatest one they ever made, not only was the OS (pre ios7) great but the durability of the phone is something ive not seen since. It actually still works. Anyways, thanks for giving me an existential dread I didn't know I needed to stoke the flames of ingenuity.

  • @shannenmr
    @shannenmr 7 днів тому

    Since UE5 you really shouldn't be using the "Event Blueprint Update Animation" / main Event Graph in your AnimBP instead you should be overriding the new "Blueprint Thread Safe Update Animation" function and using the "Property Access" nodes to retrieve the data and do all calculations which are used within the AnimBP, this allows the majority of the AnimBP to be multi-threaded which helps ALOT. (Also look into Skeletal LOD's, Update Rate Optimisation, Animation Budget Plugin, Significance Manager plugin etc)

    • @dominiksojka5289
      @dominiksojka5289 5 днів тому

      Great comment! Thanks, you are right, in UE5 they have changed that. It was difficult to include all the information during the presentation time, but I should at least add information in the slide about the limitation of the number of bones in LOD and plugins that can help with debugging animation cost etc. I will update my presentation.

    • @shannenmr
      @shannenmr 5 днів тому

      @@dominiksojka5289 EPIC actually has a decent KB on those base (non plugin) optimizations called "Animation Optimization".

  • @reamsis_ATV111
    @reamsis_ATV111 8 днів тому

    А как називаеца шрифт логотипа hello neighbour

  • @Marque734
    @Marque734 12 днів тому

    Ariane 5, Blue Screens in Windows ME, Weirdest Glitches in Games like Pokemon Blue/Red.

  • @user-ii8ur5wm5n
    @user-ii8ur5wm5n 14 днів тому

    Только что дочитала!! Это потрясающ впечатления!

  • @yevgenyblinov48
    @yevgenyblinov48 14 днів тому

    Интересные результаты аналитики насчет скипания диалогов. Вот показать бы эти результаты всяким продакт менеджерам которые (не упираясь не на какие данные) с пеной изо рта орут что "игрокам не интересен нарратив и они всегда скипают диалоги". И это в РПГ играх, где очень много завязано на нарративе, и где игроки массово пишут что ждут новой главы сюжета

  • @ArturBrahin
    @ArturBrahin 17 днів тому

    Это же мой папа😢

  • @lucasfdd9916
    @lucasfdd9916 19 днів тому

    AI was the biggest theft of information in recent times, and a company takes advantage of other people's work without their consent. Robbery got another name apparently

  • @LEOvsMAO
    @LEOvsMAO 19 днів тому

    Thanks about the talk. Strange thinking of one person who talk a lot about himself and asked question: "the AI is bad for industry, because there will be bigger games and more games" - lol, what

    • @LEOvsMAO
      @LEOvsMAO 19 днів тому

      Whe one job is getting in forgotten, another one is born.

  • @TechyBen
    @TechyBen 20 днів тому

    Proof in concept. Look up "where Minecraft save file location is." I'll let you have a couple of years to figure it out. ;)

  • @user-uq2ko4jq2v
    @user-uq2ko4jq2v 22 дні тому

    thanks for sharing

  • @user-gf3if3ey6y
    @user-gf3if3ey6y 22 дні тому

    Пардон, 1) конфликт - это обязательно конфронтация. Это всегда противопоставление протагониста и антагониста. Без этого нет конфликта. 2) Конфликт не может существовать без антагониста. Нужно просто уточнить, что антагонист - это не всегда злой дядька, но это обязательно какая-то сила (система, стихия), которая мешает главному герою (протагонисту) достичь своих целей. Разница характеров - это и есть конфронтация.

  • @FAKKER_rap
    @FAKKER_rap 25 днів тому

    52% of solo gamers sounds not legit. First 10 places of steam online are mostly multiplayer games

  • @gleb-umarov
    @gleb-umarov 26 днів тому

    Amazing presentation, Albina! Good luck in all your future endeavors!

  • @berbudy
    @berbudy 28 днів тому

    46:10 this has been my main struggle doing project with web tech on mobile I feel I only accumulating vaporware knowledge

  • @morvaikon1621
    @morvaikon1621 28 днів тому

    23:00 Music that doesn"t say anything??? It speak about our childhood

  • @kira_44444
    @kira_44444 Місяць тому

    Впервые вижу это хотя с 2016 года я фанат соседа

  • @aaaaaaaaaaa1a
    @aaaaaaaaaaa1a Місяць тому

    Эх настольгия, спасибо вам за детство ребята.

  • @arian386
    @arian386 Місяць тому

    For unknown reasons I watch this when I am bored

  • @GamerENot
    @GamerENot Місяць тому

    2 очка из 10

  • @pixellandGG
    @pixellandGG Місяць тому

    Defold is legendary. Honostly best engine for indie devs simply based on it being crossplatform and lightweight. You code a little more but the performance and funtionality is worth it.

  • @jasonsblog1588
    @jasonsblog1588 Місяць тому

    ich hoffe das Tinybuild irgendwann mal Geld verdient mit ihren SPielen..

  • @musicice8490
    @musicice8490 Місяць тому

    Виктор Савюк, что увидит, потом задумывается, как на этом заработать-в 80-х аудио аппаратура, аудио записи, в 90-х видеоигры, в 00-х интернет...

  • @olegg.8973
    @olegg.8973 Місяць тому

    Мдаааа. Очень полезная информация.. Хотяяя. Нет.

  • @RigelOrionBeta
    @RigelOrionBeta Місяць тому

    I think a lot of what was said here about loss of knowledge is true, but the problem is twofold, and i dont think he addresses these whatsoever. 1. Economics. We live in a capitalist system that is heavily reliant on cheap labor and cheap products. Until labor standards increase for developing countries, that will continue. Companies are focused on easy profits, not reducing complexity of systems, and they are also focused on monopolizing the markets they are in so someone with a less complex system could ever overtake them. But I doubt Blow wants to go there because he has rather conservative politics. He asks a lot of questions in this talk and never answers them. Why is the market like this? Well, Blow, it's like this because people like you think capitalism is a good system. 2. Software engineers dont know how to communicate. Its incredible to me just how bad my coworkers are at basic english, grammar, and communication, and how hard it is to find someone who actually wants to teach as part of their job. They dont know how or dont want to write documentation. Its not really even the lacking of social skills that is stereotypical of software engineers that im talking about here. You can be socially inept but be good at documenting things. Code comments nowadays are frowned upon by many of my recent clients, instead wanting "self documenting code". No one writes details explanations and absolutely no one wants to read. I don't necessarily blame engineers themselves for this, this problem is largely a byproduct of point 1, the economics of it, but I also think it has to do with the culture of software engineering as well. Software engineers are just trying to get out of writing anything BUT code, and then wonder why our code is so hard to maintain, build upon, and pass down to others. We don't speak to each other in code, we speak in English, and that is for a good reason. It should be mandatory for any CS degree to have gone through some writing and communications classes, like public speaking, debate, technical writing or writing in general. And I say this as someone who has struggled their entire life with social anxiety. Blow is no exception here. Despite being known primarily for his outspokenness on a range of topics, he makes no attempt to provide a solution here that is workable under our systems, and he certainly doesn't advocate for changing those systems.

  • @testservicesssss
    @testservicesssss Місяць тому

    Какая компания такой доклад)

  • @glurb69
    @glurb69 Місяць тому

    Is there any way to watch this in English? Google translation: Есть ли возможность посмотреть это на английском языке?

  • @athenjones4871
    @athenjones4871 Місяць тому

    39:18 for anyone here for the juice

  • @user-rw9gb9fv6e
    @user-rw9gb9fv6e Місяць тому

    Если это рил создатель игры СПС ему

  • @EltunNot8
    @EltunNot8 Місяць тому

    Shadow fihgt 2 çok seviyorum oyunlarniz çok güzel heyecan verici shadow fihgt 2 çok sevdiyim oyun iyki var и 👍👍👍👍👍👍👍👍👏👏👏👏👏👏👏👏

  • @thedarkhorn
    @thedarkhorn Місяць тому

    Вот так нас и за скамили

  • @aset-kaz9153
    @aset-kaz9153 Місяць тому

    5:54:45

  • @ynnda6155
    @ynnda6155 Місяць тому

    Let me just save this with the waybackmachine you know just.. just.. juust in case. ;)))

  • @ynnda6155
    @ynnda6155 Місяць тому

    AAAAAAAAAAAAAA To jsou takový kundy

  • @zhumashnurtaza5221
    @zhumashnurtaza5221 Місяць тому

    Некки недоразрабочики🤢🤮

  • @user-qh5lj4bj9i
    @user-qh5lj4bj9i Місяць тому

    Можете пожалуйста убрать из Hello neighbor Тень в подвале третьего акта

  • @makofako122
    @makofako122 Місяць тому

    > заменить всех промежуточных менеджеров ИИ-шником > программисты делают тасочки под контролем автоматизированной системы и даже не могут поспорить с кабанчиком, потому что ИИ-шечка прописала тебе все метрики, ня, кофе, печеньки

  • @forestswamp305
    @forestswamp305 Місяць тому

    Очень полезный доклад, спасибо!

  • @nursultannazarov8379
    @nursultannazarov8379 2 місяці тому

    "He was just a delivery guy". This guy sucks.

  • @GameplayGameReal
    @GameplayGameReal 2 місяці тому

    What about pizza?

  • @torgo_
    @torgo_ 2 місяці тому

    Interesting watching this now (57:20) he clearly and accurately predicted our current state. Not only are programmers using AI all the time to write and understand code, and software experts saying that we won't need to write code any more. But also the AI systems themselves (that are already deeply involved in our day-to-day lives) are neural network black boxes that no one understands, not even the people who created them.

    • @konstantinrebrov675
      @konstantinrebrov675 28 днів тому

      And even Elon Musk, the guy whom Jonathan Blow idolized in this lecture, new wants to connect the human brain to AI? I mean, what is he even thinking? It's the worst idea ever, from an ethics perspective, and also from a technical perspective. So called argument, that AI is superior to humans, and that we ought to assimilate ourselves, it's just so bogus, to try to integrate what is inherently a buggy and error prone code into the human mind, a product of millions of years of evolution.

  • @Patallogus666
    @Patallogus666 2 місяці тому

    Суперски!!! Спасибо! =))

  • @user-ij4ps7ee9f
    @user-ij4ps7ee9f 2 місяці тому

    Балбес говорит на русском а слайды на другом языке так никто не делает!!!!!